Sphere Mods (
sphererpmod) wrote in
thesphereooc2020-09-02 07:07 pm
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Plot: Choices.
Choices Plot
As of September first where we end up is this: the dome is without power and no power means that the oxygen filtration is no longer running. More than that, without the power, the domes are going to start getting very very cold. But all hope is not lost: due to an act of kindness during the ghost plot, a ghost of the Sphere’s past came to Enis and told her that if people wanted to be saved then they were going to need to save themselves. The saving themselves however, comes with great cost and the possibility of a great sacrifice being needed. Additionally, Annie opened the doorways so that Enis could open them for other people but with a caveat: they can only be opened once. From this side anyway.
The most important thing about this plot is that how it is resolved is up to the characters. Their actions will directly affect what happens next.
There are four different parts of this plot, so that everyone with every different type of character will have something to do. As with last month, there is no ignoring this plot.
Generalized information for the trips to the Air Filtration system and the Power system
- The trip to each of these places will take multiple days at least ten to get there and back.
- If characters die before everything gets turned back on, they die until the end of the plot.
- Due to the amount of characters possibly involved, these logs will be self directed with a few monster/danger prompts listed.
- The logs will go up 9/5/20 to allow people some time for plotting.
- There will be supplies and medical kits every so often. Think of it like that room before a boss fight. No deaths should be caused by dehydration or starvation.
- Communication devices only work within each group of people. Once the door shuts, there is no connection to anyone within the remaining Dome.
The Left Choice: The oxygen filtration system
The left path is going to lead people through a series of tubes and air filters in order to get to the oxygen filtration unit. Once there they will need to figure out how to turn it back on.
Of course the trip itself will be fraught with dangers. Many things lurk in the tubes.
Things that it’s likely that people will deal with on their way to the power station and within the tubes:
- Deadly animals that have lived in the tubes for millennia including giant spiders, occipi, sirens, poisonous bugs, and possibly people.
- Generalized danger. These tubes are millennia old and exist under the sea. There is going to be things like broken corridors, places where the floor isn’t secure etc.
- They will also need to figure out how to to turn this on. It is not as easy as simply flipping a switch.
Who would be good on this team choice:
- Fighters
- Characters who are mechanically inclined
- Characters who are fast
- Magical characters
The log for this can be found here
The right choice: the power station
The right path is the path that leads to the power station, what you can expect to find on this journey.
- Like above there are its shares of monsters and structural instability.
- This path is more of a mental exercise.
- What do you fear?
- What is it that you don’t want to experience?
- What secrets do you want kept?
- As people get closer to the power station things will become more intense. They will be most intense around the button which is all it takes to start the power back up.
Types of characters who would do best in this scenario:
- Those strong willed.
- Fighters
- Magic users
The choice: staying behind
Three days after the groups to the power and air systems leave one third of the population simply disappears into thin air. It’s an assortment of people: some that are good, some that are bad but all of them just disappear at the exact same moment in the middle of the day while waiting for the lunch rations. Anything they were holding is dropped, but the people are just gone in whatever they were doing. About two hundred people gone in the blink of an eye. It’s like they were never there in the first place.
Then the next day it happens again, a smaller number, 30 this time but definitely just disappearing around breakfast. And so it goes until the teams return.
On one hand, this is a good thing, isn’t it? More supplies and oxygen for the rest of you. Sure it’s cold, but not deathly so. Sure the air is thin, but it’s not enough to kill you. Yet. So you have the option: Investigate what is happening or not.
How this works:
- A log will go up on 9/8/20 for this. It will be mostly self directed with a few prompts.
- All of the characters who are disappearing are NPCs. No player characters disappear in this way.
- The faction like behavior is something that can continue if players would like it to. But in general it’s definitely died down as people keep disappearing.
The Last Ditch Choice: The Sphere.
After the second day of people going missing, Anne will appear on the network and explain to those remaining that they have no choice other than to save themselves. In an effort to do that, Annie herself will open the pathway directly to the Sphere in an effort to let the population attempt to reason with it and to see if it can bring the other domes back and make sure those who have gone through can safely do what they need to do and return.
- The log for this will also go up on 9/8/20.
- This is the only log that will be NPCed by me.
- There is an element of additional choice here: do you trust Annie to lead you through the path to get there?
- Do you think you’re going mad or that this is hopeless?
- Did you lose faith that any of this is real?
- Those who are good at talking/communicating
- Some action people.
- People who think they can make a difference.
Questions?
Plotting for all of my girls!!!
Player Contact:
Character Name: Enis Edrin User name:
What choice will this character make?: The Left Choice: The oxygen filtration system
Additional Plot Ideas: Enis will be opening the door for those interested in going through. She has a current post here for those who want to contact her/ask questions about the plot IC.
Other than that, Enis will not be telling anyone how she learned about the door. If anyone wants to try to dig into her and learn this information, they are welcome to try. This would have to be threaded to see if they can.
She's also a techie/hardware person. It's where she works and since Rhys has left the sphere, she works there alone. So if anyone wants to get a part time job at a repair shop, this is a good Segway for that too.
Character Name: Inesa/Angel User name:
What choice will this character make?: Staying Behind. --> The Last Ditch Choice.
Additional Plot Ideas: Inesa will be worried about leaving Lancelot behind.
Other than that. I'll have her watch Bjart if no one else does. Just because Wanda is going in to help. She'll also keep an eye on Ghost if Jon goes through the door and doesn't bring the pup with him.
Really she's just here to be her adorable self but expand more of the angel in her.
Character Name: Wanda Maximoff User name:
What choice will this character make?: The right choice: the power station
Additional Plot Ideas: This is really perfect for her.
We shall see.
Let me know if you wanna do anything or if you are staying behind and want to do something with a star dragon named Bjart. If not, she'll be with Inesa for ease of doing stuff and not juggling too much because my brain will explode.
Love you all.
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Luna's girls
Player Contact:
What choice will this character make?: Oh boyyy she's either going down the oxygen path or the power path, whichever needs her more. She's game to take on a number of threats and can keep your characters safe or fight along side them.
Additional Plot Ideas: Just kicking ass somewhere, mostly. She's pretty new to the Sphere, so she's not going to know much about what's going on, but she'll be there to help someone who does get to their destination safely.
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Player Contact:
What choice will this character make?: Either The right choice: the power station or The choice: staying behind.
Eleven barely has use of her powers again, so she can't go throwing things across the room like she used to. She's pretty strong-willed though, so she can work through the power route if she has people to go with. Otherwise, she'll stick around and react to all hell breaking loose.
Additional Plot Ideas: Anybody feel like keeping an eye on a 14-year-old badass-turned-helpless?
Plotting for Kim's folks.
Player Contact:
What choice will this character make?: Alex will be team stay/going to talk to the Sphere, after all Alex has a +30 to handling assholes after three years with Richard, so this is something she's good at.
Additional Plot Ideas: Alex will be working on keeping people calm when things start to break down and people start to disappear.
Bev Marsh
Player Contact:
What choice will this character make?: Bev is going right, because when you've fought a fucking fear eating clown, of course she'd be most useful there.
Additional Plot Ideas: She will be fucking shit up, honestly. As a personal to her fear, Pennywise will be showing up as they get closer to the power station. I'm also open to her getting her or what not.
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Rey
What choice will this character make?: Rey will be going left because mechanical stuff and having a jedi on this side is probably a good idea.
Additional Plot Ideas: Depending on who else is along with them, I'm good with Rey dying to protect Enis from the ghosts so she can get shit done. Up for other things too! Just let me know.
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Character Name: Noctis User name:
Player Contact:
What choice will this character make?: The right choice: the power station
Additional Plot Ideas: What will your characters be doing during this plot?
Noct will be fighting monsters with swords and magic and protecting people. He'll also be facing his fears of not having accomplished his mission back home before being brought to the Sphere. And of course he doesn't want the secret of his death/method of dying being found out.
So it'll be interesting to see what happens with those things.
I also have a permissions post on Noct's journal as well as an IC post.
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Shea!
Player Contact:
What choice will this character make?: Ahem, she will be going to the sphere.
Additional Plot Ideas: Sansa's quite diplomatic and would be a wonderful choice for anyone speaking with the Sphere. Ya'll can have your swords, she'll take her words.
Character Name: Eponine Thenardier User name:
What choice will this character make?: the right choice.
Additional Plot Ideas: Eponine is notoriously stubborn, and will tell you all she's not afraid of anything. Of course, she really forgets being forgotten which is an abstract fear. She believes the worst monsters are people anyway. Look, she doesn't want to sit home and do nothing. That's boring.
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Player Contact: PM or contact post (the one in Alex's journal, for now, can be used for Alex and Dick)
What choice will this character make?: The Left Choice.
Additional Plot Ideas: What will your characters be doing during this plot? He's a war vet, hacker and damn good with anything mechanically inclined. Just point him in the right direction and he's good.
Character Name: Dick Grayson User name:
What choice will this character make?: The Right Choice.
Additional Plot Ideas: What will your characters be doing during this plot? He'll be heading in and doing what he needs to do. He's a fighter and is very strong willed. If anyone needs him, he's there.
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Ziva's not going to know exactly what to do regarding the, you know, physical oxygen unit, but if Alex needs to get somewhere, she can shoot and karate chop and drop kick a bitch if need be. Want an escort?
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Heather's Boys
Player Contact: discord; vikael#0221
What choice will this character make?: The Power Station
Additional Plot Ideas: While Antonio prefers not to fight, he is a fencer with a few centuries of practice who has acquired some weapons since arriving. He also knows that the air filtration system relies on the power, so he'll be making sure that's brought back up.
Character Name: Harry Dresden User name:
Player Contact: discord; vikael#0221
What choice will this character make?: Initially, he'll be staying behind to protect the people who stayed while the others to go figure out the technical stuff...and then to the Sphere, which seems like a trap
Additional Plot Ideas: At first, Harry has stayed behind to help with keeping the population that can't protect itself safe. When they start to go missing, he turns into detective Harry to try to find them. Lastly, he's going to escort those who are willing to negotiate with the Sphere, in case it's all a huge trap...because things like that are usually traps.
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Churby's Boys (shows up a week late with no starbucks)
Player Contact:
What choice will this character make?: Left Path because fast
Additional Plot Ideas: So you know what's fun? Survival rations that function to be survivable living for anyone else? REALLY bad for Tommy. Kid is clearly losing weight and speed and all of that. But he's still faster and can make things go 'splody. So I sorta want him to stick around, weak and trying not to hold everyone back and faking that he's okay. And when things get tight, he sends everyone on and stays behind to protect them from some mess of monsters/animals/creatures. Yes, I want him going out in a blaze of glory and really, you can't stop him, so who wants to make it SUPER emotional with me?
(Yes, I know this leaves him out of things until the end of the plot. Yes, I am cool with that. And hey, there's a good chance that when he comes back, it's going to be with some canon-update.)
Character Name: Rhy Maresh User name:
Player Contact:
What choice will this character make?: Staying Behind,
Additional Plot Ideas: Rhy is going to be staying behind, and absolutely trying to keep people calm through the disappearances. As a member of the Council he's absolutely going along to the Sphere, even if he lets others speak. Someone has to know what is happening.
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Pumpkin's boys
Character Name:
Alec i Amasa User name:
Simon Snow User name:
What choice will this character make?: Point them in the direction you need them. They play well with others and they'll go where they're needed most. They are both fighters; the only difference is that Alec will be ranged with his bow, while Simon is melee with a sword (though I've never established that he actually found a sword while in Sphere, so if he could borrow one from someone, that would be greeeeeeeat....).
Additional Plot Ideas: Alec is also a survivalist with a great sense of direction, so he may be a better choice for navigating the filtration system.
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